UI/UX Design
Product Design Sprint — Cohort 3
Design a real product from research to a tested, clickable prototype.
Class schedule
All times are Africa/Accra. Meeting links are shared with enrolled students in their dashboard.
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Aug
19
Completed1. Information architecture and user flows
Wednesday, 6:30 PM – 8:00 PM
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Aug
24
Completed2. What UI and UX actually mean
Monday, 6:30 PM – 8:00 PM
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Aug
26
Completed3. Prototyping and micro-interactions
Wednesday, 6:30 PM – 8:00 PM
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Aug
31
Completed4. Typography, colour and spacing
Monday, 6:30 PM – 8:00 PM
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Sep
2
Completed5. Low-fidelity wireframing
Wednesday, 6:30 PM – 8:00 PM
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Sep
7
Completed6. Running a usability test
Monday, 6:30 PM – 8:00 PM
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Sep
9
Scheduled7. Building a component library in Figma
Wednesday, 6:30 PM – 8:00 PM
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Sep
14
Scheduled8. Running a short discovery interview
Monday, 6:30 PM – 8:00 PM
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Sep
16
Scheduled9. Wireframe your own product
Wednesday, 6:30 PM – 8:00 PM
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Sep
21
Scheduled10. Final project: a tested prototype
Monday, 6:30 PM – 8:00 PM
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Sep
23
Scheduled11. Turning interviews into personas and journeys
Wednesday, 6:30 PM – 8:00 PM
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Sep
28
Scheduled12. Designing mobile-first
Monday, 6:30 PM – 8:00 PM
What you will learn
- Run a short discovery interview and turn what you hear into design decisions
- Sketch and wireframe a full user flow before touching visual design
- Build a reusable component library and design system in Figma
- Apply layout, typography, colour and spacing with intent rather than by taste
- Design mobile-first for small screens and slow connections
- Produce a clickable prototype and run a usability test on it
- Hand designs over to developers in a way they can build from